![]() JPG file compression: reduce to 50% quality or even less.Before you import images as textures, resize them and save them with these specs: The best way to create lightweight models is to start with small texture images in the first place. Pardon the pun, but we are after anorexic models here. As a result, we have to put our models on a diet. A 1 MB file may be justified for a very complex building, but anything beyond that will a) load slowly (remember that these models are streamed over your internet connection) and will b) reduce the chances that Google will ever include it in the 3D Building layer in GE. You do not want to have a building model that weighs in at more than 500kB. One problem when exporting a SketchUp model that contains images as textures to Google Earth is file size.
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